This module adapts all content from Elkan5e.com - a 5e rules revision and expansion that was designed with Foundry VTT in mind
Features:
- All 12 Classes (not Artificer) revised, rebalanced, and tested. Uses all the newest level progression features, so your players just add the class and are prompted to choose skills, features, equipment, and even spells from the class lists. Compatible with older subclasses (if you're willing to make a few tweaks as explained on the website).
- More than a dozen subclasses, including a Beastmaster ranger, Jester bard, and Commander fighter.
- A new Ancestry and Background system, where your ancestry is your biological traits and your background is your cultural or professional training. Replaces Race and Background in Foundry.
- A new list of Feats, including optional level 1 feats.
- Journal References for Conditions, Languages, Weapons and Armor, etc. Abilities link to journal references where possible.
- Updated rules, such as a dual-wielding rule that doesn't use the attacker's bonus action.
- Automated active effects for spells, features, and more. Every 5e SRD spell, as well as some of our own, are included.
Coming Soon:
- Reformatted and revised spells and new spells.
- More subclasses (including the highly anticipated Wild Magic sorcerer whose wild surges scale with spell level).
- All game text rewritten and reformatted with simple labels and with Foundry VTT in mind.
- A new system and for monsters and CR. New monsters are more unique as well. There's more than 200 done, but they're not yet ready for the public.
Required Modules:
- Dynamic effects using Active Effects (DAE)
- Midi QOL
- Active Auras (Recommended for Paladin auras)
- Active Token Effects (Recommended)
- Condition Lab & Triggler (Recommended)