Hurry Up! Combat Timer
Before opening an issue read THIS
A simple timer to hurry up your players in combat! Tired of those pesky players taking forever to then just swing a longsword after a 10 minute wait? Well, i have the solution for you!
You can find the documentation on the WIKI
Features
- Auto Start: The timer automatically starts when it's the turn of a token owned by a player
- Critical: Chose the duration of the timer and when it goes critical, at this point the progress bar will turn red and start blinking
- Sounds: Play a looping sound when the timer goes critical (defaults to ticking) and a sound when the time is over
- Go Next: Automatically advance the turn tracker when a timer ends