Adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels.
- Teleport tokens to another location when they move into a particular region (e.g. from the bottom of a staircase to the top).
- Clone tokens from one region to another, syncing movement and other property updates (e.g. allowing players to "see" what is happening on floors below).
- Trigger macros when a token enters or leaves a particular region.
All of the features work using Foundry's built in drawing tools. A new tab in the Drawing Configuration window for any rectangle, ellipse or polygon drawing allows the designated region to be configured with special behaviour:
Follow the Project URL link for full usage instructions.