With the chips down and the cards stacked against them, a crew of vengeance-seeking vigilantes must infiltrate Alkenstar's upper crust in order to clear their names and halt a villain's plot to bring the city to its knees. In this action-packed finale, the characters must pull off a daring high-rise heist at a garish gala, shut down a necromancer's shocking schemes in a volatile hydropower plant, and dismantle their last remaining rival's master plan aboard a luxury gearboat, all before an explosive conclusion destined to blast the city apart!
The Smoking Gun is a Pathfinder adventure for four 8th-level characters. This adventure concludes the Outlaws of Alkenstar Adventure Path, a three-part monthly campaign in which a band of outlaws unravel an explosive criminal plot in the heart of the City of Smog, Alkenstar. This adventure also includes a breakdown of the world's largest arms manufacturer, the Gunworks; new feats, items, and rules options perfect for gunslingers, gearheads, and grenadiers; and new steampunk creatures and mutant monsters to befriend or bedevil your players.
This adventure also includes a breakdown of the world's largest arms manufacturer, the Gunworks; new feats, items, and rules options perfect for gunslingers, gearheads, and grenadiers; and new steampunk creatures and mutant monsters to befriend or bedevil your players. For the first time, experience this Adventure Path using the full suite of Foundry VTT features, using maps, tiles, tokens, sounds, and much more to bring you content which truly cannot be experienced in the same way anywhere else.
Note: If you already own the Pathfinder Adventure Path #180: The Smoking Gun (Outlaws of Alkenstar 3 of 3) PDF, you may follow this link to purchase just the module for $14.00. If you do not own the PDF, it will be automatically added to your digital library when you purchase this Foundry module at its regular price.
Purchase Outlaws of Alkenstar 3 of 3: The Smoking Gun
The Smoking Gun for Foundry VTT includes:
- High-resolution character artwork and tokens for the unique steampunk mutants and monsters in this AP.
- Nineteen completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by Sigil Entertainment Group using assets from Forgotten Adventures.
- Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
- Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
- Soundscapes provided as ambient playlists and local sound sources to immerse your players, mixed using audio from the Syrinscape library.
Installation and Activation
Purchasing this product from the Paizo store will grant you an activation code which can be activated through your Foundry VTT account page at https://foundryvtt.com/me/purchases and access to the PDF version of the same content (both downloadable from your My Downloads page on paizo.com). Afterwards you will be able to install the "Pathfinder Adventure Path #180: The Smoking Gun (Outlaws of Alkenstar 3 of 3) (Foundry VTT)" module on the Foundry Virtual Tabletop setup screen. To learn more about activating and installing premium content in Foundry Virtual Tabletop, visit https://foundryvtt.com/article/premium-content/.
After installing the module, it must be activated within a Game World. To do so:
- Access the Settings Sidebar tab
- Click "Manage Modules"
- Locate the "Outlaws of Alkenstar - The Smoking Gun" Module, enable it, and save module settings.